[][src]Struct rsmgclient::Path

pub struct Path {
    pub node_count: u32,
    pub relationship_count: u32,
    pub nodes: Vec<Node>,
    pub relationships: Vec<UnboundRelationship>,
}

Representation of sequence of alternating nodes and relationships corresponding to a walk in a labeled property graph.

Path always begins and ends with a node. It consists of a list of distinct nodes, a list of distinct relationships and a sequence of integers describing the path traversal.

Fields

node_count: u32relationship_count: u32nodes: Vec<Node>relationships: Vec<UnboundRelationship>

Trait Implementations

impl Clone for Path[src]

impl Debug for Path[src]

impl Display for Path[src]

impl PartialEq<Path> for Path[src]

impl StructuralPartialEq for Path[src]

Auto Trait Implementations

impl RefUnwindSafe for Path

impl Send for Path

impl Sync for Path

impl Unpin for Path

impl UnwindSafe for Path

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T> ToString for T where
    T: Display + ?Sized
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.