pub trait Memory: Send + Sync {
// Required methods
fn load<'life0, 'life1, 'async_trait>(
&'life0 self,
session_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<Vec<Message>, AppError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn save<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
session_id: &'life1 str,
messages: &'life2 [Message],
) -> Pin<Box<dyn Future<Output = Result<(), AppError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait;
fn append<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
session_id: &'life1 str,
messages: &'life2 [Message],
) -> Pin<Box<dyn Future<Output = Result<(), AppError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait;
fn clear<'life0, 'life1, 'async_trait>(
&'life0 self,
session_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<(), AppError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
}Expand description
Async conversation memory backend.
Required Methods§
Sourcefn load<'life0, 'life1, 'async_trait>(
&'life0 self,
session_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<Vec<Message>, AppError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn load<'life0, 'life1, 'async_trait>(
&'life0 self,
session_id: &'life1 str,
) -> Pin<Box<dyn Future<Output = Result<Vec<Message>, AppError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Load all messages for a session.
Sourcefn save<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
session_id: &'life1 str,
messages: &'life2 [Message],
) -> Pin<Box<dyn Future<Output = Result<(), AppError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn save<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
session_id: &'life1 str,
messages: &'life2 [Message],
) -> Pin<Box<dyn Future<Output = Result<(), AppError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Replace the entire message list for a session.
Sourcefn append<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
session_id: &'life1 str,
messages: &'life2 [Message],
) -> Pin<Box<dyn Future<Output = Result<(), AppError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn append<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
session_id: &'life1 str,
messages: &'life2 [Message],
) -> Pin<Box<dyn Future<Output = Result<(), AppError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Append messages to an existing session (creating it if needed).
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".