pub struct Target {
pub ip_addr: IpAddr,
pub port: Port,
pub transport: Transport,
}
Expand description
The (ip, port, transport) tuple resolved that should be used as the next peer target.
Fields§
§ip_addr: IpAddr
§port: Port
§transport: Transport
Implementations§
Source§impl Target
impl Target
pub fn socket_addr(&self) -> SocketAddr
Trait Implementations§
Source§impl<C> ResolvableExt<Target> for Lookup<C>where
C: DnsClient,
impl<C> ResolvableExt<Target> for Lookup<C>where
C: DnsClient,
Source§fn state(&self) -> ResolvableState
fn state(&self) -> ResolvableState
Returns the state of the resolvable type
Source§fn resolve_next<'life0, 'async_trait>(
&'life0 mut self,
) -> Pin<Box<dyn Future<Output = Option<Target>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn resolve_next<'life0, 'async_trait>(
&'life0 mut self,
) -> Pin<Box<dyn Future<Output = Option<Target>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
This method returns the next item from the resolvable type
Note that a resolvable type might host other resolvable types internally, and in any case
one or more DNS queries might be needed to get the next item.
If no item is found, None is returned. Read more
fn is_empty(&self) -> bool
fn is_unset(&self) -> bool
fn is_empty_or_unset(&self) -> bool
Source§impl<C> ResolvableExt<Target> for ResolvableAddrRecord<C>where
C: DnsClient,
impl<C> ResolvableExt<Target> for ResolvableAddrRecord<C>where
C: DnsClient,
Source§fn state(&self) -> ResolvableState
fn state(&self) -> ResolvableState
Returns the state of the resolvable type
Source§fn resolve_next<'life0, 'async_trait>(
&'life0 mut self,
) -> Pin<Box<dyn Future<Output = Option<Target>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn resolve_next<'life0, 'async_trait>(
&'life0 mut self,
) -> Pin<Box<dyn Future<Output = Option<Target>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
This method returns the next item from the resolvable type
Note that a resolvable type might host other resolvable types internally, and in any case
one or more DNS queries might be needed to get the next item.
If no item is found, None is returned. Read more
fn is_empty(&self) -> bool
fn is_unset(&self) -> bool
fn is_empty_or_unset(&self) -> bool
Source§impl<C> ResolvableExt<Target> for ResolvableEnum<C>where
C: DnsClient,
impl<C> ResolvableExt<Target> for ResolvableEnum<C>where
C: DnsClient,
Source§fn state(&self) -> ResolvableState
fn state(&self) -> ResolvableState
Returns the state of the resolvable type
Source§fn resolve_next<'life0, 'async_trait>(
&'life0 mut self,
) -> Pin<Box<dyn Future<Output = Option<Target>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn resolve_next<'life0, 'async_trait>(
&'life0 mut self,
) -> Pin<Box<dyn Future<Output = Option<Target>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
This method returns the next item from the resolvable type
Note that a resolvable type might host other resolvable types internally, and in any case
one or more DNS queries might be needed to get the next item.
If no item is found, None is returned. Read more
fn is_empty(&self) -> bool
fn is_unset(&self) -> bool
fn is_empty_or_unset(&self) -> bool
Source§impl ResolvableExt<Target> for ResolvableIpAddr
impl ResolvableExt<Target> for ResolvableIpAddr
Source§fn state(&self) -> ResolvableState
fn state(&self) -> ResolvableState
Returns the state of the resolvable type
Source§fn resolve_next<'life0, 'async_trait>(
&'life0 mut self,
) -> Pin<Box<dyn Future<Output = Option<Target>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn resolve_next<'life0, 'async_trait>(
&'life0 mut self,
) -> Pin<Box<dyn Future<Output = Option<Target>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
This method returns the next item from the resolvable type
Note that a resolvable type might host other resolvable types internally, and in any case
one or more DNS queries might be needed to get the next item.
If no item is found, None is returned. Read more
fn is_empty(&self) -> bool
fn is_unset(&self) -> bool
fn is_empty_or_unset(&self) -> bool
Source§impl<C> ResolvableExt<Target> for ResolvableNaptrRecord<C>where
C: DnsClient,
impl<C> ResolvableExt<Target> for ResolvableNaptrRecord<C>where
C: DnsClient,
Source§fn state(&self) -> ResolvableState
fn state(&self) -> ResolvableState
Returns the state of the resolvable type
Source§fn resolve_next<'life0, 'async_trait>(
&'life0 mut self,
) -> Pin<Box<dyn Future<Output = Option<Target>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn resolve_next<'life0, 'async_trait>(
&'life0 mut self,
) -> Pin<Box<dyn Future<Output = Option<Target>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
This method returns the next item from the resolvable type
Note that a resolvable type might host other resolvable types internally, and in any case
one or more DNS queries might be needed to get the next item.
If no item is found, None is returned. Read more
fn is_empty(&self) -> bool
fn is_unset(&self) -> bool
fn is_empty_or_unset(&self) -> bool
Source§impl<C> ResolvableExt<Target> for ResolvableSrvRecord<C>where
C: DnsClient,
impl<C> ResolvableExt<Target> for ResolvableSrvRecord<C>where
C: DnsClient,
Source§fn state(&self) -> ResolvableState
fn state(&self) -> ResolvableState
Returns the state of the resolvable type
Source§fn resolve_next<'life0, 'async_trait>(
&'life0 mut self,
) -> Pin<Box<dyn Future<Output = Option<Target>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn resolve_next<'life0, 'async_trait>(
&'life0 mut self,
) -> Pin<Box<dyn Future<Output = Option<Target>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
This method returns the next item from the resolvable type
Note that a resolvable type might host other resolvable types internally, and in any case
one or more DNS queries might be needed to get the next item.
If no item is found, None is returned. Read more
fn is_empty(&self) -> bool
fn is_unset(&self) -> bool
fn is_empty_or_unset(&self) -> bool
impl Eq for Target
impl StructuralPartialEq for Target
Auto Trait Implementations§
impl Freeze for Target
impl RefUnwindSafe for Target
impl Send for Target
impl Sync for Target
impl Unpin for Target
impl UnwindSafe for Target
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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T: ?Sized,
impl<T> Pipe for Twhere
T: ?Sized,
Source§fn pipe<R>(self, func: impl FnOnce(Self) -> R) -> Rwhere
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Pipes by value. This is generally the method you want to use. Read more
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