pub struct IncidentConfig {
pub window: Duration,
pub score_threshold: Option<i64>,
pub tactic_count_threshold: Option<u64>,
pub cooldown: Duration,
pub include: IncludeMode,
pub nats_subject: Option<String>,
pub caps: RiskCaps,
}Expand description
Validated risk-incident configuration.
Fields§
§window: DurationAccumulation window.
score_threshold: Option<i64>Score threshold (window risk sum). None disables the score trigger.
tactic_count_threshold: Option<u64>Distinct-tactic threshold. None disables the tactic trigger.
cooldown: DurationPer-entity cooldown after a fire.
include: IncludeModeHow much contributing detail to embed in an incident.
nats_subject: Option<String>Optional NATS subject override for emitted incidents.
caps: RiskCapsGrowth bounds.
Trait Implementations§
Source§impl Clone for IncidentConfig
impl Clone for IncidentConfig
Source§fn clone(&self) -> IncidentConfig
fn clone(&self) -> IncidentConfig
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for IncidentConfig
impl RefUnwindSafe for IncidentConfig
impl Send for IncidentConfig
impl Sync for IncidentConfig
impl Unpin for IncidentConfig
impl UnsafeUnpin for IncidentConfig
impl UnwindSafe for IncidentConfig
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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