AStarSearch

Struct AStarSearch 

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pub struct AStarSearch<'a, N, E, A, F, H, S = DefaultHashBuilder>
where A: GraphProps, H: HyperGraph<N, E, A>, F: Heuristic<A::Ix>,
{ /* private fields */ }
Expand description

An A* Search algorithm implementation for hypergraphs

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impl<'a, N, E, A, F, H, S, K, Idx> AStarSearch<'a, N, E, A, F, H, S>
where A: GraphProps<Ix = Idx, Kind = K>, H: HyperGraph<N, E, A>, F: Heuristic<Idx>, S: BuildHasher, K: GraphType, Idx: RawIndex,

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pub fn new(graph: &'a H, heuristic: F) -> Self
where S: Default,

Create a new A* search instance with the given heuristic function

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pub fn with_heuristic<G>( self, heuristic: G, ) -> AStarSearch<'a, N, E, A, G, H, S>
where G: Heuristic<Idx, Output = F::Output>,

consumes the current instance to create another from the given heuristic function; note: while the functions may be different, the output type of both must match.

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pub const fn came_from(&self) -> &HashMap<VertexId<A::Ix>, VertexId<A::Ix>, S>

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pub const fn came_from_mut( &mut self, ) -> &mut HashMap<VertexId<A::Ix>, VertexId<A::Ix>, S>

returns a mutable reference to the map of vertices that have been processed

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pub const fn closed_set(&self) -> &VertexSet<A::Ix, S>

returns an immutable reference to the closed set of vertices

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pub const fn closed_set_mut(&mut self) -> &mut VertexSet<A::Ix, S>

returns a mutable reference to the closed set of vertices

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pub const fn f_score(&self) -> &HashMap<VertexId<A::Ix>, F::Output, S>

returns an immutable reference to the f_score map

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pub const fn f_score_mut( &mut self, ) -> &mut HashMap<VertexId<A::Ix>, F::Output, S>

returns a mutable reference to the f_score map

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pub const fn g_score(&self) -> &HashMap<VertexId<A::Ix>, F::Output, S>

returns an immutable reference to the g_score map

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pub const fn g_score_mut( &mut self, ) -> &mut HashMap<VertexId<A::Ix>, F::Output, S>

returns a mutable reference to the g_score map

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pub const fn heuristic(&self) -> &F

returns an immutable reference to the heuristic function of the algorithm

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pub const fn open_set(&self) -> &VertexSet<A::Ix, S>

returns an immutable reference to the set of vertices that have been visited

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pub const fn open_set_mut(&mut self) -> &mut VertexSet<A::Ix, S>

returns amutable reference to the open set of vertices

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pub fn has_f_score<Q>(&self, vertex: &Q) -> bool
where Q: ?Sized + Eq + Hash, Idx: Eq + Hash, VertexId<Idx>: Borrow<Q>,

returns true if the given vertex has a f_score

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pub fn has_g_score<Q>(&self, vertex: &Q) -> bool
where Q: ?Sized + Eq + Hash, Idx: Eq + Hash, VertexId<Idx>: Borrow<Q>,

returns true if the given vertex has a g_score

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pub fn has_visited<Q>(&self, vertex: &Q) -> bool
where Q: ?Sized + Eq + Hash, Idx: Eq + Hash, VertexId<Idx>: Borrow<Q>,

returns true if the given vertex has been visited

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pub fn in_open_set<Q>(&self, vertex: &Q) -> bool
where Q: ?Sized + Eq + Hash, Idx: Eq + Hash, VertexId<Idx>: Borrow<Q>,

returns true if the given vertex is in the open set

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pub fn move_open_to_closed(&mut self, vertex: &VertexId<Idx>)
where Idx: Copy + Eq + Hash,

moves the vertex from the open set before inserting it into the closed set; this is useful for updating the state, marking a node as processed.

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pub fn reset(&mut self) -> &mut Self

reset the state

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pub fn find_path( &mut self, start: VertexId<Idx>, goal: VertexId<Idx>, ) -> Result<<Self as PathFinder<Idx>>::Path>
where Self: PathFinder<Idx>,

find a path between two nodes

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pub fn search( &mut self, start: VertexId<Idx>, ) -> Result<<Self as Search<VertexId<Idx>>>::Output>
where Self: Search<VertexId<Idx>>,

a convience method to perform a search

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impl<'a, N, E, F, A, H, S> PathFinder<<A as GraphProps>::Ix> for AStarSearch<'a, N, E, A, F, H, S>
where A: GraphProps, H: HyperGraph<N, E, A>, F: Heuristic<A::Ix, Output = f64>, S: BuildHasher, A::Ix: HyperIndex, for<'b> &'b <H::Edge<E> as RawLayout>::Store: IntoIterator<Item = &'b VertexId<A::Ix>>,

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fn find_path( &mut self, start: VertexId<A::Ix>, goal: VertexId<A::Ix>, ) -> Result<Self::Path>

Find the shortest path between start and goal vertices

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type Path = Vec<IndexBase<<A as GraphProps>::Ix>>

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fn reconstruct_path(&self, goal: VertexId<A::Ix>) -> Self::Path

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impl<'a, N, E, F, A, H, S> Search<IndexBase<<A as GraphProps>::Ix>> for AStarSearch<'a, N, E, A, F, H, S>
where A: GraphProps, F: Heuristic<A::Ix, Output = f64>, H: HyperGraphIter<N, E, A>, S: BuildHasher, A::Ix: HyperIndex, for<'b> &'b <H::Edge<E> as RawLayout>::Store: IntoIterator<Item = &'b VertexId<A::Ix>>,

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type Output = Vec<IndexBase<<A as GraphProps>::Ix>>

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fn search(&mut self, start: VertexId<A::Ix>) -> Result<Self::Output>

begins a search of the graph, starting with the given index.
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impl<'a, N, E, F, A, H, S> Traversal<IndexBase<<A as GraphProps>::Ix>> for AStarSearch<'a, N, E, A, F, H, S>
where A: GraphProps, F: Heuristic<A::Ix, Output = f64>, H: HyperGraph<N, E, A>, S: BuildHasher, A::Ix: Eq + Hash,

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type Store<U> = HashSet<U, S>

defines the associated container used to store visited vertices
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fn has_visited(&self, vertex: &VertexId<A::Ix>) -> bool

Check if the search has visited a specific vertex
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fn visited(&self) -> &Self::Store<VertexId<A::Ix>>

Get all vertices that have been visited during the search

Auto Trait Implementations§

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impl<'a, N, E, A, F, H, S> Freeze for AStarSearch<'a, N, E, A, F, H, S>
where F: Freeze, S: Freeze,

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impl<'a, N, E, A, F, H, S> RefUnwindSafe for AStarSearch<'a, N, E, A, F, H, S>

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impl<'a, N, E, A, F, H, S> Send for AStarSearch<'a, N, E, A, F, H, S>
where F: Send, H: Sync, S: Send, N: Send, E: Send, <F as Heuristic<<A as GraphProps>::Ix>>::Output: Send,

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impl<'a, N, E, A, F, H, S> Sync for AStarSearch<'a, N, E, A, F, H, S>
where F: Sync, H: Sync, S: Sync, N: Sync, E: Sync, <F as Heuristic<<A as GraphProps>::Ix>>::Output: Sync,

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impl<'a, N, E, A, F, H, S> Unpin for AStarSearch<'a, N, E, A, F, H, S>
where F: Unpin, S: Unpin, N: Unpin, E: Unpin, <F as Heuristic<<A as GraphProps>::Ix>>::Output: Unpin, <A as GraphProps>::Ix: Unpin,

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impl<'a, N, E, A, F, H, S> UnwindSafe for AStarSearch<'a, N, E, A, F, H, S>

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, Idx> GraphSearch<Idx> for T
where T: Search<Idx> + Traversal<Idx>,

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fn __private__(&self) -> Seal

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impl<K, S> Identity<K> for S
where S: Borrow<K>, K: Identifier,

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type Item = S

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fn get(&self) -> &<S as Identity<K>>::Item

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoWeight<T> for T

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

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Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more