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VpcsPatchBody

Struct VpcsPatchBody 

Source
pub struct VpcsPatchBody {
    pub default: Option<bool>,
    pub description: Option<VpcsPatchBodyDescription>,
    pub name: Option<VpcsPatchBodyName>,
}
Expand description

VpcsPatchBody

JSON schema
{
 "allOf": [
   {
     "type": "object",
     "properties": {
       "description": {
         "description": "A free-form text field for describing the VPC's purpose. It may be a maximum of 255 characters.",
         "examples": [
           "VPC for production environment"
         ],
         "type": "string",
         "maxLength": 255
       },
       "name": {
         "description": "The name of the VPC. Must be unique and may only contain alphanumeric characters, dashes, and periods.",
         "examples": [
           "env.prod-vpc"
         ],
         "type": "string",
         "pattern": "^[a-zA-Z0-9\\-\\.]+$"
       }
     }
   },
   {
     "type": "object",
     "properties": {
       "default": {
         "description": "A boolean value indicating whether or not the VPC is the default network for the region. All applicable resources are placed into the default VPC network unless otherwise specified during their creation. The `default` field cannot be unset from `true`. If you want to set a new default VPC network, update the `default` field of another VPC network in the same region. The previous network's `default` field will be set to `false` when a new default VPC has been defined.",
         "examples": [
           true
         ],
         "type": "boolean"
       }
     }
   }
 ]
}

Fields§

§default: Option<bool>

A boolean value indicating whether or not the VPC is the default network for the region. All applicable resources are placed into the default VPC network unless otherwise specified during their creation. The default field cannot be unset from true. If you want to set a new default VPC network, update the default field of another VPC network in the same region. The previous network’s default field will be set to false when a new default VPC has been defined.

§description: Option<VpcsPatchBodyDescription>

A free-form text field for describing the VPC’s purpose. It may be a maximum of 255 characters.

§name: Option<VpcsPatchBodyName>

The name of the VPC. Must be unique and may only contain alphanumeric characters, dashes, and periods.

Trait Implementations§

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impl Clone for VpcsPatchBody

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fn clone(&self) -> VpcsPatchBody

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for VpcsPatchBody

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for VpcsPatchBody

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for VpcsPatchBody

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl From<&VpcsPatchBody> for VpcsPatchBody

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fn from(value: &VpcsPatchBody) -> Self

Converts to this type from the input type.
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impl Serialize for VpcsPatchBody

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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