Struct sdl2_sys::SDL_PixelFormat [] [src]

#[repr(C)]
pub struct SDL_PixelFormat { pub format: Uint32, pub palette: *mut SDL_Palette, pub BitsPerPixel: Uint8, pub BytesPerPixel: Uint8, pub padding: [Uint8; 2], pub Rmask: Uint32, pub Gmask: Uint32, pub Bmask: Uint32, pub Amask: Uint32, pub Rloss: Uint8, pub Gloss: Uint8, pub Bloss: Uint8, pub Aloss: Uint8, pub Rshift: Uint8, pub Gshift: Uint8, pub Bshift: Uint8, pub Ashift: Uint8, pub refcount: c_int, pub next: *mut SDL_PixelFormat, }

\note Everything in the pixel format structure is read-only.

Fields

Trait Implementations

impl Debug for SDL_PixelFormat
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Formats the value using the given formatter.

impl Copy for SDL_PixelFormat
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impl Clone for SDL_PixelFormat
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[src]

Returns a copy of the value. Read more

1.0.0
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Performs copy-assignment from source. Read more