Struct sdl2_sys::SDL_MessageBoxData [] [src]

#[repr(C)]
pub struct SDL_MessageBoxData { pub flags: Uint32, pub window: *mut SDL_Window, pub title: *const c_char, pub message: *const c_char, pub numbuttons: c_int, pub buttons: *const SDL_MessageBoxButtonData, pub colorScheme: *const SDL_MessageBoxColorScheme, }

\brief MessageBox structure containing title, text, window, etc.

Fields

< ::SDL_MessageBoxFlags

< Parent window, can be NULL

< UTF-8 title

< UTF-8 message text

< ::SDL_MessageBoxColorScheme, can be NULL to use system settings

Trait Implementations

impl Debug for SDL_MessageBoxData
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Formats the value using the given formatter.

impl Copy for SDL_MessageBoxData
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impl Clone for SDL_MessageBoxData
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Returns a copy of the value. Read more

1.0.0
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Performs copy-assignment from source. Read more