Struct sdl2_sys::SDL_MessageBoxButtonData
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#[repr(C)]pub struct SDL_MessageBoxButtonData { pub flags: Uint32, pub buttonid: c_int, pub text: *const c_char, }
\brief Individual button data.
Fields
flags: Uint32
< ::SDL_MessageBoxButtonFlags
< User defined button id (value returned via SDL_ShowMessageBox)
text: *const c_char
< The UTF-8 button text