Struct sdl2_sys::SDL_GameControllerButtonBind [] [src]

#[repr(C)]
pub struct SDL_GameControllerButtonBind { pub bindType: SDL_GameControllerBindType, pub value: SDL_GameControllerButtonBind__bindgen_ty_1, }

Get the SDL joystick layer binding for this controller button/axis mapping

Fields

Trait Implementations

impl Copy for SDL_GameControllerButtonBind
[src]

impl Clone for SDL_GameControllerButtonBind
[src]

[src]

Returns a copy of the value. Read more

1.0.0
[src]

Performs copy-assignment from source. Read more