Struct sdl2_sys::SDL_HapticLeftRight
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#[repr(C)]pub struct SDL_HapticLeftRight { pub type_: Uint16, pub length: Uint32, pub large_magnitude: Uint16, pub small_magnitude: Uint16, }
\brief A structure containing a template for a Left/Right effect.
This struct is exclusively for the ::SDL_HAPTIC_LEFTRIGHT effect.
The Left/Right effect is used to explicitly control the large and small motors, commonly found in modern game controllers. One motor is high frequency, the other is low frequency.
\sa SDL_HAPTIC_LEFTRIGHT \sa SDL_HapticEffect
Fields
type_: Uint16
< ::SDL_HAPTIC_LEFTRIGHT
length: Uint32
< Duration of the effect.
large_magnitude: Uint16
< Control of the large controller motor.
small_magnitude: Uint16
< Control of the small controller motor.