List of all items
Structs
- ScaledPosition
- Vector2D
- bullet::Bullet
- can_do::CanIssueCommandArg
- client::Client
- force::Force
- game::Game
- game::UnitLocation
- player::Player
- predicate::AndPredicate
- predicate::FnPredicate
- predicate::NotPredicate
- predicate::OrPredicate
- predicate::XorPredicate
- region::Region
- sma::Base
- sma::ChokePoint
- sma::Map
- types::Rectangle
- unit::Unit
Enums
Traits
- PositionIndexed
- PositionValidator
- aimodule::AiModule
- can_do::CanAttack
- can_do::CanAttackUnit
- can_do::CanBuild
- can_do::CanBuildAddon
- can_do::CanCancelTrainSlot
- can_do::CanFollow
- can_do::CanGather
- can_do::CanLand
- can_do::CanLoad
- can_do::CanMorph
- can_do::CanPlaceCop
- can_do::CanRepair
- can_do::CanResearch
- can_do::CanRightClickUnit
- can_do::CanSetRallyUnit
- can_do::CanTargetUnit
- can_do::CanTrain
- can_do::CanUnload
- can_do::CanUnloadAllPosition
- can_do::CanUpgrade
- can_do::CanUseTech
- can_do::CanUseTechPosition
- can_do::CanUseTechUnit
- can_do::CanUseTechWithOrWithoutTarget
- client::ToStr
- predicate::IntoPredicate
- predicate::Predicate
- unit::UnitOrPosition
Functions
Type Aliases
- CoordinateType
- DamageType
- Error
- ExplosionType
- Flag
- Key
- MouseButton
- Order
- Position
- PositionTuple
- Race
- TechType
- TilePosition
- UnitCommand
- UnitCommandType
- UnitSizeType
- UnitType
- UpgradeType
- WalkPosition
- WeaponType
- bullet::BulletType
- player::PlayerId
- types::BwResult
- unit::UnitId