pub struct MultiBodyLink {
pub mass: f64,
pub collision_shape: CollisionId,
pub visual_shape: VisualId,
pub parent_index: Option<usize>,
pub joint_type: JointType,
pub joint_axis: [f64; 3],
pub parent_transform: Isometry3<f64>,
pub inertial_transform: Isometry3<f64>,
}Fields§
§mass: f64§collision_shape: CollisionId§visual_shape: VisualId§parent_index: Option<usize>§joint_type: JointType§joint_axis: [f64; 3]§parent_transform: Isometry3<f64>§inertial_transform: Isometry3<f64>Trait Implementations§
Source§impl Clone for MultiBodyLink
impl Clone for MultiBodyLink
Source§fn clone(&self) -> MultiBodyLink
fn clone(&self) -> MultiBodyLink
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for MultiBodyLink
impl Debug for MultiBodyLink
Source§impl Default for MultiBodyLink
impl Default for MultiBodyLink
Source§fn default() -> MultiBodyLink
fn default() -> MultiBodyLink
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for MultiBodyLink
impl RefUnwindSafe for MultiBodyLink
impl Send for MultiBodyLink
impl Sync for MultiBodyLink
impl Unpin for MultiBodyLink
impl UnwindSafe for MultiBodyLink
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