pub struct CollisionShapeData {
pub object_unique_id: i32,
pub link_index: i32,
pub geometry_type: i32,
pub dimensions: [f64; 3],
pub mesh_asset_file_name: String,
pub local_collision_frame_position: [f64; 3],
pub local_collision_frame_orientation: [f64; 4],
}Fields§
§object_unique_id: i32§link_index: i32§geometry_type: i32§dimensions: [f64; 3]§mesh_asset_file_name: String§local_collision_frame_position: [f64; 3]§local_collision_frame_orientation: [f64; 4]Trait Implementations§
Source§impl Clone for CollisionShapeData
impl Clone for CollisionShapeData
Source§fn clone(&self) -> CollisionShapeData
fn clone(&self) -> CollisionShapeData
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for CollisionShapeData
impl RefUnwindSafe for CollisionShapeData
impl Send for CollisionShapeData
impl Sync for CollisionShapeData
impl Unpin for CollisionShapeData
impl UnwindSafe for CollisionShapeData
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