pub enum GuildAchievement {
ExperienceKings,
OnlinePlayers,
Prestige,
Winners,
}Variants§
Trait Implementations§
Source§impl Debug for GuildAchievement
impl Debug for GuildAchievement
Source§impl<'de> Deserialize<'de> for GuildAchievement
impl<'de> Deserialize<'de> for GuildAchievement
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Hash for GuildAchievement
impl Hash for GuildAchievement
Source§impl PartialEq for GuildAchievement
impl PartialEq for GuildAchievement
Source§impl Serialize for GuildAchievement
impl Serialize for GuildAchievement
impl Eq for GuildAchievement
impl StructuralPartialEq for GuildAchievement
Auto Trait Implementations§
impl Freeze for GuildAchievement
impl RefUnwindSafe for GuildAchievement
impl Send for GuildAchievement
impl Sync for GuildAchievement
impl Unpin for GuildAchievement
impl UnwindSafe for GuildAchievement
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more