pub struct Session {
pub online: bool,
pub game_type: Option<ServerType>,
pub mode: Option<String>,
pub map: Option<String>,
}Fields
online: boolgame_type: Option<ServerType>mode: Option<String>map: Option<String>Trait Implementations
sourceimpl<'de> Deserialize<'de> for Session
impl<'de> Deserialize<'de> for Session
sourcefn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations
impl RefUnwindSafe for Session
impl Send for Session
impl Sync for Session
impl Unpin for Session
impl UnwindSafe for Session
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more