Fields
modes: HashMap<String, i64>players: i64Trait Implementations
sourceimpl<'de> Deserialize<'de> for GameCount
impl<'de> Deserialize<'de> for GameCount
sourcefn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for GameCount
impl StructuralEq for GameCount
impl StructuralPartialEq for GameCount
Auto Trait Implementations
impl RefUnwindSafe for GameCount
impl Send for GameCount
impl Sync for GameCount
impl Unpin for GameCount
impl UnwindSafe for GameCount
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more