Box3

Struct Box3 

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#[repr(C)]
pub struct Box3<T: Scalar> { pub min: Vector3<T>, pub max: Vector3<T>, }
Expand description

A 3D axis-aligned bounding box (AABB).

Defined by its minimum and maximum corners.

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§min: Vector3<T>

Minimum corner.

§max: Vector3<T>

Maximum corner.

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impl<T: Scalar> Box3<T>

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pub fn new(v0: &Vector3<T>, v1: &Vector3<T>) -> Self

Creates a new box from two corner points.

The points are automatically sorted to find min/max.

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pub fn overlap(&self, other: &Self) -> bool

Checks if two boxes overlap.

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pub fn add(&self, p: &Vector3<T>) -> Self

Expands the box to include a point.

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impl<T: FloatScalar> Box3<T>

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pub fn center(&self) -> Vector3<T>

Returns the center point of the box.

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pub fn extent(&self) -> Vector3<T>

Returns the half-extents of the box from center to max.

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pub fn subdivide(&self) -> [Self; 8]

Subdivides the box into 8 octants.

Returns an array of 8 boxes representing the octree subdivision.

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impl<T: Clone + Scalar> Clone for Box3<T>

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fn clone(&self) -> Box3<T>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T: Debug + Scalar> Debug for Box3<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T: Default + Scalar> Default for Box3<T>

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fn default() -> Box3<T>

Returns the “default value” for a type. Read more
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impl<T: FloatScalar> Intersect<Ray<T, Vector3<T>>> for Box3<T>

Intersect Queries

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fn intersect(&self, other: &Ray<T, Vector3<T>>) -> bool

Returns true when two objects intersect.
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impl<T: FloatScalar> Intersect<Sphere3<T>> for Box3<T>

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fn intersect(&self, other: &Sphere3<T>) -> bool

Returns true when two objects intersect.
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impl<T: Copy + Scalar> Copy for Box3<T>

Auto Trait Implementations§

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impl<T> Freeze for Box3<T>
where T: Freeze,

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impl<T> RefUnwindSafe for Box3<T>
where T: RefUnwindSafe,

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impl<T> Send for Box3<T>
where T: Send,

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impl<T> Sync for Box3<T>
where T: Sync,

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impl<T> Unpin for Box3<T>
where T: Unpin,

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impl<T> UnwindSafe for Box3<T>
where T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.