Point2D

Struct Point2D 

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pub struct Point2D {
    pub x: f64,
    pub y: f64,
}
Expand description

二维空间中的点的结构体表示。

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§x: f64

X 坐标

§y: f64

Y 坐标

Implementations§

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impl Point2D

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pub fn distance_between_points(&self, point2: Point2D) -> f64

计算两个点之间的欧几里德距离。

§参数
  • point2: 第二个点的坐标。
§返回值

两点之间的欧几里德距离。

§示例
use rs_math::graphical::point_2d::Point2D;

let point1 = Point2D { x: 1.0, y: 2.0 };
let point2 = Point2D { x: 4.0, y: 6.0 };
let distance = point1.distance_between_points(point2);
// 验证距离是否符合预期
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pub fn rotate(&self, angle: f64) -> Point2D

绕原点逆时针旋转点。

§参数
  • angle: 旋转角度(弧度)。
§返回值

旋转后的点的坐标。

§示例
use rs_math::graphical::point_2d::Point2D;

let point = Point2D { x: 3.0, y: 4.0 };
let rotated_point = point.rotate(std::f64::consts::FRAC_PI_2);
// 验证旋转后的坐标是否符合预期
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pub fn distance_to(&self, other: &Point2D) -> f64

计算点到另一点的欧几里德距离。

§参数
  • other: 另一点的坐标。
§返回值

两点之间的欧几里德距离。

§示例
use rs_math::graphical::point_2d::Point2D;

let point1 = Point2D { x: 1.0, y: 2.0 };
let point2 = Point2D { x: 4.0, y: 6.0 };
let distance = point1.distance_to(&point2);
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pub fn add_points(p1: &Point2D, p2: &Point2D) -> Point2D

将两个点的坐标相加,得到新的点。

§参数
  • p1: 第一个点的坐标。
  • p2: 第二个点的坐标。
§返回值

两点坐标相加后得到的新点。

§示例
use rs_math::graphical::point_2d::Point2D;

let point1 = Point2D { x: 1.0, y: 2.0 };
let point2 = Point2D { x: 3.0, y: 4.0 };
let result = Point2D::add_points(&point1, &point2);

Trait Implementations§

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impl Clone for Point2D

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fn clone(&self) -> Point2D

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Point2D

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for Point2D

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fn eq(&self, other: &Point2D) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for Point2D

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.