pub struct RegisterEntityPayloadBuilder<S: State = Empty> { /* private fields */ }Expand description
Use builder syntax to set the inputs and finish with build().
Implementations§
Source§impl<S: State> RegisterEntityPayloadBuilder<S>
impl<S: State> RegisterEntityPayloadBuilder<S>
Sourcepub fn build(self) -> RegisterEntityPayloadwhere
S: IsComplete,
pub fn build(self) -> RegisterEntityPayloadwhere
S: IsComplete,
Finish building and return the requested object
Sourcepub fn ID(self, value: String) -> RegisterEntityPayloadBuilder<SetID<S>>where
S::ID: IsUnset,
pub fn ID(self, value: String) -> RegisterEntityPayloadBuilder<SetID<S>>where
S::ID: IsUnset,
Sourcepub fn maybe_ID(
self,
value: Option<String>,
) -> RegisterEntityPayloadBuilder<SetID<S>>where
S::ID: IsUnset,
pub fn maybe_ID(
self,
value: Option<String>,
) -> RegisterEntityPayloadBuilder<SetID<S>>where
S::ID: IsUnset,
Sourcepub fn Node(self, value: String) -> RegisterEntityPayloadBuilder<SetNode<S>>where
S::Node: IsUnset,
pub fn Node(self, value: String) -> RegisterEntityPayloadBuilder<SetNode<S>>where
S::Node: IsUnset,
Required.
Node ID to register.
Sourcepub fn Address(
self,
value: String,
) -> RegisterEntityPayloadBuilder<SetAddress<S>>where
S::Address: IsUnset,
pub fn Address(
self,
value: String,
) -> RegisterEntityPayloadBuilder<SetAddress<S>>where
S::Address: IsUnset,
Required.
The address to register.
Sourcepub fn Datacenter(
self,
value: String,
) -> RegisterEntityPayloadBuilder<SetDatacenter<S>>where
S::Datacenter: IsUnset,
pub fn Datacenter(
self,
value: String,
) -> RegisterEntityPayloadBuilder<SetDatacenter<S>>where
S::Datacenter: IsUnset,
Sourcepub fn maybe_Datacenter(
self,
value: Option<String>,
) -> RegisterEntityPayloadBuilder<SetDatacenter<S>>where
S::Datacenter: IsUnset,
pub fn maybe_Datacenter(
self,
value: Option<String>,
) -> RegisterEntityPayloadBuilder<SetDatacenter<S>>where
S::Datacenter: IsUnset,
Sourcepub fn TaggedAddresses(
self,
value: HashMap<String, String>,
) -> RegisterEntityPayloadBuilder<SetTaggedAddresses<S>>where
S::TaggedAddresses: IsUnset,
pub fn TaggedAddresses(
self,
value: HashMap<String, String>,
) -> RegisterEntityPayloadBuilder<SetTaggedAddresses<S>>where
S::TaggedAddresses: IsUnset,
Sourcepub fn maybe_TaggedAddresses(
self,
value: Option<HashMap<String, String>>,
) -> RegisterEntityPayloadBuilder<SetTaggedAddresses<S>>where
S::TaggedAddresses: IsUnset,
pub fn maybe_TaggedAddresses(
self,
value: Option<HashMap<String, String>>,
) -> RegisterEntityPayloadBuilder<SetTaggedAddresses<S>>where
S::TaggedAddresses: IsUnset,
Sourcepub fn NodeMeta(
self,
value: HashMap<String, String>,
) -> RegisterEntityPayloadBuilder<SetNodeMeta<S>>where
S::NodeMeta: IsUnset,
pub fn NodeMeta(
self,
value: HashMap<String, String>,
) -> RegisterEntityPayloadBuilder<SetNodeMeta<S>>where
S::NodeMeta: IsUnset,
Sourcepub fn maybe_NodeMeta(
self,
value: Option<HashMap<String, String>>,
) -> RegisterEntityPayloadBuilder<SetNodeMeta<S>>where
S::NodeMeta: IsUnset,
pub fn maybe_NodeMeta(
self,
value: Option<HashMap<String, String>>,
) -> RegisterEntityPayloadBuilder<SetNodeMeta<S>>where
S::NodeMeta: IsUnset,
Sourcepub fn Service(
self,
value: RegisterEntityService,
) -> RegisterEntityPayloadBuilder<SetService<S>>where
S::Service: IsUnset,
pub fn Service(
self,
value: RegisterEntityService,
) -> RegisterEntityPayloadBuilder<SetService<S>>where
S::Service: IsUnset,
Sourcepub fn maybe_Service(
self,
value: Option<RegisterEntityService>,
) -> RegisterEntityPayloadBuilder<SetService<S>>where
S::Service: IsUnset,
pub fn maybe_Service(
self,
value: Option<RegisterEntityService>,
) -> RegisterEntityPayloadBuilder<SetService<S>>where
S::Service: IsUnset,
Sourcepub fn Checks(
self,
value: Vec<RegisterEntityCheck>,
) -> RegisterEntityPayloadBuilder<SetChecks<S>>where
S::Checks: IsUnset,
pub fn Checks(
self,
value: Vec<RegisterEntityCheck>,
) -> RegisterEntityPayloadBuilder<SetChecks<S>>where
S::Checks: IsUnset,
Sourcepub fn maybe_Checks(
self,
value: Option<Vec<RegisterEntityCheck>>,
) -> RegisterEntityPayloadBuilder<SetChecks<S>>where
S::Checks: IsUnset,
pub fn maybe_Checks(
self,
value: Option<Vec<RegisterEntityCheck>>,
) -> RegisterEntityPayloadBuilder<SetChecks<S>>where
S::Checks: IsUnset,
Sourcepub fn SkipNodeUpdate(
self,
value: bool,
) -> RegisterEntityPayloadBuilder<SetSkipNodeUpdate<S>>where
S::SkipNodeUpdate: IsUnset,
pub fn SkipNodeUpdate(
self,
value: bool,
) -> RegisterEntityPayloadBuilder<SetSkipNodeUpdate<S>>where
S::SkipNodeUpdate: IsUnset,
Sourcepub fn maybe_SkipNodeUpdate(
self,
value: Option<bool>,
) -> RegisterEntityPayloadBuilder<SetSkipNodeUpdate<S>>where
S::SkipNodeUpdate: IsUnset,
pub fn maybe_SkipNodeUpdate(
self,
value: Option<bool>,
) -> RegisterEntityPayloadBuilder<SetSkipNodeUpdate<S>>where
S::SkipNodeUpdate: IsUnset,
Auto Trait Implementations§
impl<S> Freeze for RegisterEntityPayloadBuilder<S>
impl<S> RefUnwindSafe for RegisterEntityPayloadBuilder<S>
impl<S> Send for RegisterEntityPayloadBuilder<S>
impl<S> Sync for RegisterEntityPayloadBuilder<S>
impl<S> Unpin for RegisterEntityPayloadBuilder<S>
impl<S> UnsafeUnpin for RegisterEntityPayloadBuilder<S>
impl<S> UnwindSafe for RegisterEntityPayloadBuilder<S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more