pub struct ToolNode { /* private fields */ }Expand description
A node that executes a specific tool
Implementations§
Trait Implementations§
Source§impl Node for ToolNode
impl Node for ToolNode
Source§fn execute<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
state: &'life1 mut GraphState,
context: &'life2 ExecutionContext,
) -> Pin<Box<dyn Future<Output = RGraphResult<ExecutionResult>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn execute<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
state: &'life1 mut GraphState,
context: &'life2 ExecutionContext,
) -> Pin<Box<dyn Future<Output = RGraphResult<ExecutionResult>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Execute the node with the given state and context
Source§fn input_keys(&self) -> Vec<&str>
fn input_keys(&self) -> Vec<&str>
Get the expected input keys from the state
Source§fn output_keys(&self) -> Vec<&str>
fn output_keys(&self) -> Vec<&str>
Get the output keys that this node will write to the state
Source§fn description(&self) -> Option<&str>
fn description(&self) -> Option<&str>
Get the node’s description
Source§fn validate(&self, _state: &GraphState) -> RGraphResult<()>
fn validate(&self, _state: &GraphState) -> RGraphResult<()>
Validate that the node can execute with the current state
Source§fn metadata(&self) -> NodeMetadata
fn metadata(&self) -> NodeMetadata
Get node metadata for observability
Auto Trait Implementations§
impl Freeze for ToolNode
impl !RefUnwindSafe for ToolNode
impl Send for ToolNode
impl Sync for ToolNode
impl Unpin for ToolNode
impl !UnwindSafe for ToolNode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more