#[repr(C)]
pub struct RpsRenderGraphSignatureDesc { pub numParams: u32, pub numNodeDescs: u32, pub maxExternalResources: u32, pub pParamDescs: *const RpsParameterDesc, pub pNodeDescs: *const RpsNodeDesc, pub name: *const c_char, }
Expand description

Parameters for describing a render graph signature.

Fields§

§numParams: u32

Number of parameters in the signature.

§numNodeDescs: u32

Number of node descriptions in the signature.

§maxExternalResources: u32

Number of resources in the parameters of the signature. Array parameters

§pParamDescs: *const RpsParameterDesc

Pointer to an array of [const RpsParameterDesc] with

§pNodeDescs: *const RpsNodeDesc

Pointer to an array of [const RpsNodeDesc] with numNodeDescs

§name: *const c_char

Null terminated string with the name of the render graph.

Trait Implementations§

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Auto Trait Implementations§

Blanket Implementations§

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