Struct ResourceID

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pub struct ResourceID { /* private fields */ }

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impl ResourceID

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pub fn new() -> Self

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pub fn create_derived(&self, parameters: &str, extension: &str) -> ResourceID

Create a derived ResourceID from a existing one. This nests the original ResourceID

    let resource_id = ResourceID::from_str("[assembly:/_pro/_test/usern/materialclasses/ball_of_water_b.materialclass].pc_fx")?;
    let derived = resource_id.create_derived("dx11", "mate");
    assert_eq!(derived.resource_path(), "[[assembly:/_pro/_test/usern/materialclasses/ball_of_water_b.materialclass].fx](dx11).pc_mate");
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pub fn create_aspect(&self, ids: Vec<&ResourceID>) -> ResourceID

Create a ResourceID with aspect parameters


  
    let resource_id = ResourceID::from_str("[assembly:/templates/aspectdummy.aspect].pc_entitytype")?;
    let sub_id_1 = ResourceID::from_str("[assembly:/_pro/effects/geometry/water.prim].pc_entitytype")?;
    let sub_id_2 = ResourceID::from_str("[modules:/zdisablecameracollisionaspect.class].entitytype")?;

    let aspect = resource_id.create_aspect(vec![&sub_id_1, &sub_id_2]);

    assert_eq!(aspect.resource_path(), "[assembly:/templates/aspectdummy.aspect]([assembly:/_pro/effects/geometry/water.prim].entitytype,[modules:/zdisablecameracollisionaspect.class].entitytype).pc_entitytype");
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pub fn add_parameter(&mut self, param: &str)

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pub fn resource_path(&self) -> String

Get the resource path. Will append the platform tag

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pub fn inner_most_resource_path(&self) -> ResourceID

Get the base ResourceID within a derived ResourceID

    let resource_id = ResourceID::from_str("[[[assembly:/_pro/_test/usern/materialclasses/ball_of_water_b.materialclass].fx](dx11).mate](dx12).pc_mate")?;
    let inner_most_path = resource_id.inner_most_resource_path();
    assert_eq!(inner_most_path.resource_path(), "[assembly:/_pro/_test/usern/materialclasses/ball_of_water_b.materialclass].pc_fx");
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pub fn inner_resource_path(&self) -> ResourceID

Get the base ResourceID within a derived ResourceID

  
    let resource_id = ResourceID::from_str("[[[assembly:/_pro/_test/usern/materialclasses/ball_of_water_b.materialclass].fx](dx11).mate](dx12).pc_mate")?;
    let inner_path = resource_id.inner_resource_path();

    assert_eq!(inner_path.resource_path(), "[[assembly:/_pro/_test/usern/materialclasses/ball_of_water_b.materialclass].fx](dx11).pc_mate");
}
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pub fn protocol(&self) -> Option<String>

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pub fn parameters(&self) -> Vec<String>

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pub fn path(&self) -> Option<String>

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pub fn is_empty(&self) -> bool

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pub fn is_valid(&self) -> bool

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pub fn into_rrid(self) -> RuntimeResourceID

Trait Implementations§

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impl Clone for ResourceID

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fn clone(&self) -> ResourceID

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ResourceID

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ResourceID

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fn default() -> ResourceID

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for ResourceID

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl From<ResourceID> for RuntimeResourceID

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fn from(value: ResourceID) -> Self

Converts to this type from the input type.
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impl FromStr for ResourceID

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type Err = ResourceIDError

The associated error which can be returned from parsing.
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fn from_str(source: &str) -> Result<Self, Self::Err>

Parses a string s to return a value of this type. Read more
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impl Hash for ResourceID

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for ResourceID

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fn eq(&self, other: &ResourceID) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for ResourceID

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Eq for ResourceID

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impl StructuralPartialEq for ResourceID

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,