Struct KeyScanner

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pub struct KeyScanner<'c, I, O, M, const INPUT_N: usize, const OUTPUT_N: usize, const PS: usize>
where I: InputPin + Wait, O: OutputPin, M: RawMutex,
{ /* private fields */ }

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impl<'c, I, O, M, const INPUT_N: usize, const OUTPUT_N: usize, const PS: usize> KeyScanner<'c, I, O, M, INPUT_N, OUTPUT_N, PS>
where I: InputPin + Wait, O: OutputPin, M: RawMutex,

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pub fn new( input_pins: [I; INPUT_N], output_pins: [O; OUTPUT_N], channel: &'c KeyScannerChannel<M, PS>, ) -> KeyScanner<'c, I, O, M, INPUT_N, OUTPUT_N, PS>

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pub async fn run<const ROW_IS_OUTPUT: bool, const DEBOUNCE_TUNE: usize>( &mut self, )

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pub async fn wait_for_key(&mut self) -> bool

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pub async fn scan<const ROW_IS_OUTPUT: bool, const DEBOUNCE_TUNE: usize>( &mut self, )

Auto Trait Implementations§

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impl<'c, I, O, M, const INPUT_N: usize, const OUTPUT_N: usize, const PS: usize> Freeze for KeyScanner<'c, I, O, M, INPUT_N, OUTPUT_N, PS>
where I: Freeze, O: Freeze,

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impl<'c, I, O, M, const INPUT_N: usize, const OUTPUT_N: usize, const PS: usize> !RefUnwindSafe for KeyScanner<'c, I, O, M, INPUT_N, OUTPUT_N, PS>

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impl<'c, I, O, M, const INPUT_N: usize, const OUTPUT_N: usize, const PS: usize> Send for KeyScanner<'c, I, O, M, INPUT_N, OUTPUT_N, PS>
where I: Send, O: Send, M: Sync,

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impl<'c, I, O, M, const INPUT_N: usize, const OUTPUT_N: usize, const PS: usize> Sync for KeyScanner<'c, I, O, M, INPUT_N, OUTPUT_N, PS>
where I: Sync, O: Sync, M: Sync,

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impl<'c, I, O, M, const INPUT_N: usize, const OUTPUT_N: usize, const PS: usize> Unpin for KeyScanner<'c, I, O, M, INPUT_N, OUTPUT_N, PS>
where I: Unpin, O: Unpin,

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impl<'c, I, O, M, const INPUT_N: usize, const OUTPUT_N: usize, const PS: usize> !UnwindSafe for KeyScanner<'c, I, O, M, INPUT_N, OUTPUT_N, PS>

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impl<T> Any for T
where T: 'static + ?Sized,

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type Error = <U as TryFrom<T>>::Error

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