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VStack

Struct VStack 

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pub struct VStack { /* private fields */ }
Expand description

VStack - Vertical stack layout.

Children are arranged from top to bottom.

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impl VStack

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pub fn new() -> Self

Create a new empty VStack.

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pub fn with_options(options: StackOptions) -> Self

Create a new VStack with options.

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pub fn from_children(children: Vec<StackChild>) -> Self

Create a VStack from a vector of children.

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pub fn from_entries(children: Vec<StackEntry>) -> Self

Create a VStack from a vector of stack entries.

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pub fn add_child(&self, component: Arc<dyn Component>)

Add a child with default options.

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pub fn add_child_with_options( &self, component: Arc<dyn Component>, options: StackEntryOptions, )

Add a child with options.

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pub fn remove_child(&self, component: &Arc<dyn Component>)

Remove a child.

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pub fn clear(&self)

Clear all children.

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pub fn gap(&self) -> usize

Get the gap between children.

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pub fn align(&self) -> StackAlign

Get the alignment.

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pub fn get_children(&self) -> Vec<StackEntry>

Get a clone of the children list.

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pub fn get_layout_entries(&self) -> Vec<StackLayoutEntry>

Get layout entries for the layout system.

Trait Implementations§

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impl Clone for VStack

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Component for VStack

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fn render(&self, width: usize) -> Vec<String>

Render the component to lines for the given viewport width. Read more
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fn invalidate(&self)

Invalidate any cached rendering state. Called when theme changes or when component needs to re-render from scratch.
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fn as_any(&self) -> &dyn Any

Downcast to Any for runtime type checking. This enables the layout system to check for LayoutNodeProvider.
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fn handle_input(&self, _data: &str) -> bool

Optional handler for keyboard input when component has focus. Read more
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fn wants_key_release(&self) -> bool

If true, component receives key release events (Kitty protocol). Default is false - release events are filtered out.
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impl Default for VStack

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl LayoutNodeProvider for VStack

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fn layout_node(&self) -> Option<LayoutNode>

Get the layout node if this component has one.

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.