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SelectList

Struct SelectList 

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pub struct SelectList { /* private fields */ }
Expand description

SelectList component.

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impl SelectList

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pub fn new(items: Vec<SelectItem>, max_visible: usize) -> Self

Create a new select list.

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pub fn with_theme( items: Vec<SelectItem>, max_visible: usize, theme: SelectListTheme, ) -> Self

Create a select list with a theme.

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pub fn set_layout(&mut self, layout: SelectListLayoutOptions)

Override the primary/description column layout. The session picker uses this to widen the primary column so a preview is not clipped to the 32-column default.

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pub fn new_multi(items: Vec<SelectItem>, max_visible: usize) -> Self

Create a selector that permits selecting several options with Space before submitting with Enter. Existing single-select selectors should continue using Self::new.

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pub fn is_multi_select(&self) -> bool

Whether this list is in multi-select mode.

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pub fn on_multi_select( &self, callback: Arc<dyn Fn(&[SelectItem]) + Send + Sync>, )

Set a callback invoked with all toggled options when Enter is pressed.

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pub fn get_selected_items(&self) -> Vec<SelectItem>

Return the currently toggled options, preserving the source order.

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pub fn toggle_selected(&self)

Toggle the currently highlighted option. No-op for a regular selector.

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pub fn set_filter(&self, filter: &str)

Set the filter text.

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pub fn set_selected_index(&self, index: usize)

Set the selected index.

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pub fn get_selected_item(&self) -> Option<SelectItem>

Get the selected item.

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pub fn on_select(&self, callback: Arc<dyn Fn(&SelectItem) + Send + Sync>)

Set callback for when an item is selected.

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pub fn on_cancel(&self, callback: Arc<dyn Fn() + Send + Sync>)

Set callback for when cancelled.

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pub fn on_selection_change( &self, callback: Arc<dyn Fn(&SelectItem) + Send + Sync>, )

Set callback for when selection changes.

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pub fn handle_key(&self, key: KeyEvent)

Handle key input.

Trait Implementations§

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impl Component for SelectList

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fn render(&self, width: usize) -> Vec<String>

Render the component to lines for the given viewport width. Read more
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fn invalidate(&self)

Invalidate any cached rendering state. Called when theme changes or when component needs to re-render from scratch.
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fn as_any(&self) -> &dyn Any

Downcast to Any for runtime type checking. This enables the layout system to check for LayoutNodeProvider.
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fn handle_input(&self, _data: &str) -> bool

Optional handler for keyboard input when component has focus. Read more
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fn wants_key_release(&self) -> bool

If true, component receives key release events (Kitty protocol). Default is false - release events are filtered out.

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.