Struct LedMatrix

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pub struct LedMatrix { /* private fields */ }
Expand description

The Rust handle for the RGB matrix.

use rpi_led_matrix::{LedMatrix, LedColor};
let matrix = LedMatrix::new(None, None).unwrap();

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impl LedMatrix

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pub fn new( options: Option<LedMatrixOptions>, rt_options: Option<LedRuntimeOptions>, ) -> Result<Self, &'static str>

Creates the rust handle for the RGB matrix, given the optional options.

use rpi_led_matrix::{LedMatrix, LedColor, LedMatrixOptions};
let mut options = LedMatrixOptions::new();
options.set_hardware_mapping("adafruit-hat-pwm");
let matrix = LedMatrix::new(Some(options), None).unwrap();
§Errors

If the underlying C++ library returns a null pointer when trying to create the CLedMatrix.

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pub fn canvas(&self) -> LedCanvas

Retrieves the on screen canvas.

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pub fn offscreen_canvas(&self) -> LedCanvas

Retrieves the offscreen canvas. Used in conjunction with swap.

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pub fn swap(&self, canvas: LedCanvas) -> LedCanvas

Cleanly swaps the canvas on v-sync, returning the off-screen canvas for updating.

use rpi_led_matrix::{LedMatrix, LedColor};
let matrix = LedMatrix::new(None, None).unwrap();
let mut canvas = matrix.offscreen_canvas();
let mut color = LedColor { red: 0, green: 0, blue: 0 };
while(color.red < 255) {
    canvas.fill(&color);
    canvas = matrix.swap(canvas);
    color.red += 1;
}

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impl Drop for LedMatrix

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fn drop(&mut self)

Executes the destructor for this type. Read more

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