Struct rpgffi::ScanState
[−]
[src]
#[repr(C)]pub struct ScanState { pub ps: PlanState, pub ss_currentRelation: Relation, pub ss_currentScanDesc: HeapScanDesc, pub ss_ScanTupleSlot: *mut TupleTableSlot, }
Fields
ps: PlanState
ss_currentRelation: Relation
ss_currentScanDesc: HeapScanDesc
ss_ScanTupleSlot: *mut TupleTableSlot