Struct rpgffi::IndexOnlyScanState
[−]
[src]
#[repr(C)]pub struct IndexOnlyScanState { pub ss: ScanState, pub indexqual: *mut List, pub ioss_ScanKeys: ScanKey, pub ioss_NumScanKeys: c_int, pub ioss_OrderByKeys: ScanKey, pub ioss_NumOrderByKeys: c_int, pub ioss_RuntimeKeys: *mut IndexRuntimeKeyInfo, pub ioss_NumRuntimeKeys: c_int, pub ioss_RuntimeKeysReady: bool_, pub ioss_RuntimeContext: *mut ExprContext, pub ioss_RelationDesc: Relation, pub ioss_ScanDesc: IndexScanDesc, pub ioss_VMBuffer: Buffer, pub ioss_HeapFetches: c_long, }
Fields
ss: ScanState
indexqual: *mut List
ioss_ScanKeys: ScanKey
ioss_NumScanKeys: c_int
ioss_OrderByKeys: ScanKey
ioss_NumOrderByKeys: c_int
ioss_RuntimeKeys: *mut IndexRuntimeKeyInfo
ioss_NumRuntimeKeys: c_int
ioss_RuntimeKeysReady: bool_
ioss_RuntimeContext: *mut ExprContext
ioss_RelationDesc: Relation
ioss_ScanDesc: IndexScanDesc
ioss_VMBuffer: Buffer
ioss_HeapFetches: c_long