Enum Normal

Source
pub enum Normal {
Show 19 variants Tackle, Toss, Throw, Slash, Freeze, Burn, Melt, Crush, Grind, Hit, Slap, Smack, Whip, Slice, Spin, Blur, Strike, Splash, None,
}
Expand description

Specials are just types of attack, coupled with the Element These enums are used in determining the effects of the attack and which animations to use

Variants§

§

Tackle

The generic wrestling attack

§

Toss

Picking up and throwing an enemy a short distance

§

Throw

Picking up and throwing an enemy very hard

§

Slash

using claws, beaks or other sharp objects

§

Freeze

Reducing an enemy’s core temperature and effecting their skin

§

Burn

Increasing an enemy’s core temperature and effecting their skin

§

Melt

Much more intensity than burn

§

Crush

more intensity than tackle

§

Grind

WAY more intensity than crush

§

Hit

generic physical hit

§

Slap

§

Smack

almost as powerful as Hit

§

Whip

More powerful than Hit

§

Slice

More powerful than Slash

§

Spin

disorienting attack

§

Blur

more powerful than Spin

§

Strike

Similar in power to Whip

§

Splash

Much less powerful than Freeze

§

None

None

Trait Implementations§

Source§

impl Clone for Normal

Source§

fn clone(&self) -> Normal

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for Normal

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Default for Normal

Source§

fn default() -> Self

Default to empty

Source§

impl<'de> Deserialize<'de> for Normal

Source§

fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
Source§

impl Display for Normal

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl PartialEq for Normal

Source§

fn eq(&self, other: &Normal) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl Random for Normal

Source§

type Type = Normal

Source§

fn random_type(&self) -> Self::Type

Source§

fn random_rate(&self, value: u32) -> u32

Source§

fn random(&self, min: f64, max: f64) -> f64

Source§

fn half(&self) -> bool

Source§

fn usually(&self) -> bool

Source§

fn often(&self) -> bool

Source§

fn hardly(&self) -> bool

Source§

fn barely(&self) -> bool

Source§

impl Serialize for Normal

Source§

fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
Source§

impl<T: Copy + Default + AddAssign + Add<Output = T> + Div<Output = T> + DivAssign + Mul<Output = T> + MulAssign + Neg<Output = T> + Rem<Output = T> + RemAssign + Sub<Output = T> + SubAssign + PartialOrd + NumCast> SpecialMove<T> for Normal

Source§

fn damage(&self, level: T) -> T

Source§

fn mp_total(&self, _input: T) -> T

Source§

fn mp_cost(&self, _input: T) -> T

Source§

fn tp_cost(&self, input: T) -> T

Source§

fn tp_total(&self, input: T) -> T

Source§

impl Copy for Normal

Source§

impl Eq for Normal

Source§

impl StructuralPartialEq for Normal

Auto Trait Implementations§

§

impl Freeze for Normal

§

impl RefUnwindSafe for Normal

§

impl Send for Normal

§

impl Sync for Normal

§

impl Unpin for Normal

§

impl UnwindSafe for Normal

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T> ToString for T
where T: Display + ?Sized,

Source§

fn to_string(&self) -> String

Converts the given value to a String. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

Source§

fn vzip(self) -> V

Source§

impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,