Enum rpgstat::class::Alignment [−][src]
pub enum Alignment {
Light,
Dark,
Undecided,
}
Variants
Trait Implementations
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
type Iterator = AlignmentIter
fn iter() -> AlignmentIterⓘNotable traits for AlignmentIterimpl Iterator for AlignmentIter type Item = Alignment;
Notable traits for AlignmentIter
impl Iterator for AlignmentIter type Item = Alignment;
Auto Trait Implementations
impl RefUnwindSafe for Alignment
impl UnwindSafe for Alignment
Blanket Implementations
Mutably borrows from an owned value. Read more