Enum rpgstat::creature::Person[][src]

pub enum Person {
    Dwarf,
    Elf,
    Fairy,
    Giant,
    Gnome,
    Human,
    Mer,
    Selkie,
    Sprite,
}
Expand description

The Person class of creature types

Variants

Dwarf

These little guys rock!

Elf

What would a heroic journey be without an elf or two

Fairy

Winged small humanoids

Giant

Large brutes often subjugating humans

Gnome

Little lovers of nature and engineering

Human

Obviously we’d like to be heroic

Mer

Mermaid and Merman

Selkie

Shape shifter

Sprite

If you end up with a nagging one, sorry, but they are super helpful in a boss fight!

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Returns the “default value” for a type. Read more

Formats the value using the given formatter. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

Converts the given value to a String. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.