Enum rpgstat::creature::Monster [−][src]
pub enum Monster {
Dragon,
Golem,
Ogre,
Orc,
Undead,
Werewolf,
Yeti,
}Expand description
The various monsters
Variants
Trait Implementations
type Iterator = MonsterIter
fn iter() -> MonsterIterⓘNotable traits for MonsterIterimpl Iterator for MonsterIter type Item = Monster;
Notable traits for MonsterIter
impl Iterator for MonsterIter type Item = Monster;Auto Trait Implementations
impl RefUnwindSafe for Monster
impl UnwindSafe for Monster
Blanket Implementations
Mutably borrows from an owned value. Read more