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SceneViewCutout

Struct SceneViewCutout 

Source
pub struct SceneViewCutout {
    pub tan_outer: f32,
    pub tan_inner: f32,
    pub focus_world: [f64; 3],
    pub margin: f32,
    pub z_bias: f64,
}
Expand description

OC.0 — the frame’s view cutout (“keyhole”, stage OC) as the facade hands it to the composed render: the view-cone half-angles (already derived from the keyhole’s pixel radius under the frame’s own projection — hazard 1: never window/host pixels; angles are resolution- and rotation-invariant) plus the world-space camera + focus the per-grid loop converts into each grid’s frame (exactly like the lights / CA clip conversions). Per-frame VIEW state — primary rays only: shadows, occluders, collision and gameplay raycasts never see it.

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§tan_outer: f32

Tangent of the cone’s outer half-angle (radius_px / focal).

§tan_inner: f32

Tangent of the full-reveal inner half-angle ((radius − feather)/focal, clamped ≥ 0): the reveal distance tapers linearly to zero between the two.

§focus_world: [f64; 3]

World-space focus point (the controlled character).

§margin: f32

How far short of the character column the reveal stops, WORLD units (non-negative); per grid it converts to voxel units (/vws) before entering the ray loop.

§z_bias: f64

Focus-plane bias, WORLD units along grid-local z (z-down: positive lowers the plane, cutting more). Divided by the grid’s voxel_world_size at the per-grid conversion.

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impl Clone for SceneViewCutout

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fn clone(&self) -> SceneViewCutout

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for SceneViewCutout

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impl Debug for SceneViewCutout

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for SceneViewCutout

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fn eq(&self, other: &SceneViewCutout) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for SceneViewCutout

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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