#[repr(transparent)]pub struct Rgb(pub u32);Expand description
A plain 0x00_RR_GG_BB colour: sprite/actor/particle tints,
the sky / fog / clear colours, and the colour keys of
colour→material maps. No packing surprises — the high byte is
unused and must stay zero.
Tuple Fields§
§0: u32Implementations§
Trait Implementations§
impl Copy for Rgb
impl Eq for Rgb
impl StructuralPartialEq for Rgb
Auto Trait Implementations§
impl Freeze for Rgb
impl RefUnwindSafe for Rgb
impl Send for Rgb
impl Sync for Rgb
impl Unpin for Rgb
impl UnsafeUnpin for Rgb
impl UnwindSafe for Rgb
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more