pub struct ImagePickHit {
pub image: ImageId,
pub uv: [f32; 2],
pub texel: (u32, u32),
pub world: [f32; 3],
pub t: f32,
}Expand description
Result of SceneRenderer::pick_image — a resolved screen→sprite hit.
uv is the normalised position within the quad ((0,0) = top-left
corner); texel is the matching source-image pixel; world is the
hit point; t is its euclidean distance from the camera.
Fields§
§image: ImageId§uv: [f32; 2]§texel: (u32, u32)§world: [f32; 3]§t: f32Trait Implementations§
Source§impl Clone for ImagePickHit
impl Clone for ImagePickHit
Source§fn clone(&self) -> ImagePickHit
fn clone(&self) -> ImagePickHit
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for ImagePickHit
Source§impl Debug for ImagePickHit
impl Debug for ImagePickHit
Source§impl PartialEq for ImagePickHit
impl PartialEq for ImagePickHit
Source§fn eq(&self, other: &ImagePickHit) -> bool
fn eq(&self, other: &ImagePickHit) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for ImagePickHit
Auto Trait Implementations§
impl Freeze for ImagePickHit
impl RefUnwindSafe for ImagePickHit
impl Send for ImagePickHit
impl Sync for ImagePickHit
impl Unpin for ImagePickHit
impl UnsafeUnpin for ImagePickHit
impl UnwindSafe for ImagePickHit
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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Source§fn borrow_mut(&mut self) -> &mut T
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Converts self into a Right variant of Either<Self, Self>
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