pub struct GridRuntimeTransform {
pub grid_origin_world: [f64; 3],
pub world_to_grid_rotation: [[f32; 3]; 3],
}Expand description
Per-grid runtime transform — voxlap-style (world → grid-local).
rotation is column-major and encodes the inverse rotation
applied to the world camera basis before passing it to that
grid’s marcher. Identity for the ground; non-trivial for the
rotating ship.
Fields§
§grid_origin_world: [f64; 3]Grid-local position of the world origin = -rotation⁻¹ · grid.position for a GridTransform { position, rotation }.
The host computes this once per frame.
world_to_grid_rotation: [[f32; 3]; 3]3×3 inverse rotation (column-major).
Trait Implementations§
Source§impl Clone for GridRuntimeTransform
impl Clone for GridRuntimeTransform
Source§fn clone(&self) -> GridRuntimeTransform
fn clone(&self) -> GridRuntimeTransform
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for GridRuntimeTransform
Source§impl Debug for GridRuntimeTransform
impl Debug for GridRuntimeTransform
Auto Trait Implementations§
impl Freeze for GridRuntimeTransform
impl RefUnwindSafe for GridRuntimeTransform
impl Send for GridRuntimeTransform
impl Sync for GridRuntimeTransform
impl Unpin for GridRuntimeTransform
impl UnsafeUnpin for GridRuntimeTransform
impl UnwindSafe for GridRuntimeTransform
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more