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BlendMode

Enum BlendMode 

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#[repr(u8)]
pub enum BlendMode { Opaque = 0, AlphaBlend = 1, Additive = 2, Volumetric = 3, }
Expand description

How a voxel’s colour combines with what is already behind it along a ray.

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Opaque = 0

Fully opaque: the first solid hit wins and occludes everything behind it — the existing render path. A voxel’s alpha is ignored.

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AlphaBlend = 1

Front-to-back over compositing; alpha is the voxel’s opacity. Glass, smoke, water.

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Additive = 2

Commutative additive glow: contributes alpha·colour to the pixel without occluding what is behind it (order-independent). Spells, fire, magic auras, muzzle flashes.

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Volumetric = 3

Thickness-aware Beer–Lambert absorption for filled volumes (true smoke, fog, murky water). Unlike [AlphaBlend] (which composites one alpha per surface run, so opacity is independent of thickness — ideal for shells/glass), Volumetric weights each voxel’s opacity by the ray’s path length through it: the per-cell effective opacity is 1 − (1 − alpha)^seg_len where seg_len is the traversed length in voxel units. A boundary sliver contributes ≈0 (no voxel-grid dicing) while opacity grows smoothly with depth. Occludes like AlphaBlend.

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impl BlendMode

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pub fn from_u8(v: u8) -> Option<Self>

Decode the on-wire u8. Returns None for an unknown discriminant.

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pub fn as_u8(self) -> u8

The on-wire discriminant.

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impl Clone for BlendMode

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fn clone(&self) -> BlendMode

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for BlendMode

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impl Debug for BlendMode

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for BlendMode

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fn default() -> BlendMode

Returns the “default value” for a type. Read more
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impl Eq for BlendMode

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impl PartialEq for BlendMode

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fn eq(&self, other: &BlendMode) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for BlendMode

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.