pub struct CameraState {
pub pos: [f32; 3],
pub right: [f32; 3],
pub down: [f32; 3],
pub forward: [f32; 3],
pub corn: [[f32; 3]; 4],
}Expand description
Per-frame f32 camera state derived from a Camera + the screen
projection parameters.
Fields§
§pos: [f32; 3]Camera position in world voxel units (narrowed from f64).
right: [f32; 3]Orthonormal basis — screen +x, screen +y, and view direction.
down: [f32; 3]§forward: [f32; 3]§corn: [[f32; 3]; 4]View-frustum corner ray directions, in screen order: top-left,
top-right, bottom-right, bottom-left. corn[0] is the direction
of pixel (0, 0).
Trait Implementations§
Source§impl Clone for CameraState
impl Clone for CameraState
Source§fn clone(&self) -> CameraState
fn clone(&self) -> CameraState
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for CameraState
Auto Trait Implementations§
impl Freeze for CameraState
impl RefUnwindSafe for CameraState
impl Send for CameraState
impl Sync for CameraState
impl Unpin for CameraState
impl UnsafeUnpin for CameraState
impl UnwindSafe for CameraState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more