pub struct ReplayGuard { /* private fields */ }Implementations§
Source§impl ReplayGuard
impl ReplayGuard
pub fn observe(&mut self, visibility: EventVisibility)
pub fn mark_transport_ambiguous(&mut self)
pub fn mark_tool_result_forwarded(&mut self)
pub fn state(&self) -> VisibilityState
Trait Implementations§
Source§impl Debug for ReplayGuard
impl Debug for ReplayGuard
Auto Trait Implementations§
impl Freeze for ReplayGuard
impl RefUnwindSafe for ReplayGuard
impl Send for ReplayGuard
impl Sync for ReplayGuard
impl Unpin for ReplayGuard
impl UnsafeUnpin for ReplayGuard
impl UnwindSafe for ReplayGuard
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more