Skip to main content

Tie

Enum Tie 

Source
pub enum Tie {
    Up,
    Down,
    TowardZero,
    AwayFromZero,
    TowardEven,
    TowardOdd,
}
Expand description

How to handle a value that is exactly half, e.g. 5.round_to(10, ...).

Variants§

§

Up

Round half up (what most people consider correct).

use roundable::{Roundable, Tie};

assert!(10 == 5.round_to(10, Tie::Up));
assert!(0 == (-5).round_to(10, Tie::Up));

// Other values are unaffected:
assert!(0 == 4.round_to(10, Tie::Up));
assert!(10 == 6.round_to(10, Tie::Up));
assert!(0 == (-4).round_to(10, Tie::Up));
assert!(-10 == (-6).round_to(10, Tie::Up));
§

Down

Round half down.

use roundable::{Roundable, Tie};

assert!(0 == 5.round_to(10, Tie::Down));
assert!(-10 == (-5).round_to(10, Tie::Down));

// Other values are unaffected:
assert!(0 == 4.round_to(10, Tie::Down));
assert!(10 == 6.round_to(10, Tie::Down));
assert!(0 == (-4).round_to(10, Tie::Down));
assert!(-10 == (-6).round_to(10, Tie::Down));
§

TowardZero

Round half toward zero.

use roundable::{Roundable, Tie};

assert!(0 == 5.round_to(10, Tie::TowardZero));
assert!(0 == (-5).round_to(10, Tie::TowardZero));

// Other values are unaffected:
assert!(0 == 4.round_to(10, Tie::TowardZero));
assert!(10 == 6.round_to(10, Tie::TowardZero));
assert!(0 == (-4).round_to(10, Tie::TowardZero));
assert!(-10 == (-6).round_to(10, Tie::TowardZero));
§

AwayFromZero

Round half away from zero.

use roundable::{Roundable, Tie};

assert!(10 == 5.round_to(10, Tie::AwayFromZero));
assert!(-10 == (-5).round_to(10, Tie::AwayFromZero));

// Other values are unaffected:
assert!(0 == 4.round_to(10, Tie::AwayFromZero));
assert!(10 == 6.round_to(10, Tie::AwayFromZero));
assert!(0 == (-4).round_to(10, Tie::AwayFromZero));
assert!(-10 == (-6).round_to(10, Tie::AwayFromZero));
§

TowardEven

Round half toward even.

“Even” has a special meaning here since we only care about round values. If we are rounding to the nearest 10, then 0 is even, 10 is odd, 20 is even, and so on.

If we are rounding to whole numbers, then even and odd have the conventional meaning.

In general, a multiple of factor n is even if (n / factor) % 2 == 0.

§Examples
use roundable::{Roundable, Tie};

assert!(20 == 15.round_to(10, Tie::TowardEven));
assert!(0 == 5.round_to(10, Tie::TowardEven));
assert!(0 == (-5).round_to(10, Tie::TowardEven));
assert!(-20 == (-15).round_to(10, Tie::TowardEven));

// Other values are unaffected:
assert!(0 == 4.round_to(10, Tie::TowardEven));
assert!(10 == 6.round_to(10, Tie::TowardEven));
assert!(0 == (-4).round_to(10, Tie::TowardEven));
assert!(-10 == (-6).round_to(10, Tie::TowardEven));
§

TowardOdd

Round half toward odd.

“Odd” has a special meaning here since we only care about round values. If we are rounding to the nearest 10, then 0 is even, 10 is odd, 20 is even, and so on.

If we are rounding to whole numbers, then even and odd have the conventional meaning.

In general, a multiple of factor n is odd if (n / factor) % 2 != 0.

§Examples
use roundable::{Roundable, Tie};

assert!(10 == 15.round_to(10, Tie::TowardOdd));
assert!(10 == 5.round_to(10, Tie::TowardOdd));
assert!(-10 == (-5).round_to(10, Tie::TowardOdd));
assert!(-10 == (-15).round_to(10, Tie::TowardOdd));

// Other values are unaffected:
assert!(0 == 4.round_to(10, Tie::TowardOdd));
assert!(10 == 6.round_to(10, Tie::TowardOdd));
assert!(0 == (-4).round_to(10, Tie::TowardOdd));
assert!(-10 == (-6).round_to(10, Tie::TowardOdd));

Trait Implementations§

Source§

impl Clone for Tie

Source§

fn clone(&self) -> Tie

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Copy for Tie

Source§

impl Debug for Tie

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Eq for Tie

Source§

impl PartialEq for Tie

Source§

fn eq(&self, other: &Tie) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl StructuralPartialEq for Tie

Auto Trait Implementations§

§

impl Freeze for Tie

§

impl RefUnwindSafe for Tie

§

impl Send for Tie

§

impl Sync for Tie

§

impl Unpin for Tie

§

impl UnsafeUnpin for Tie

§

impl UnwindSafe for Tie

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.