pub struct GraphicsPipelineLayout { /* private fields */ }Implementations§
Source§impl GraphicsPipelineLayout
impl GraphicsPipelineLayout
pub fn new( device: &Device, set_layouts: &[DescriptorSetLayout], push_constant_ranges: &[PushConstantRange], ) -> Result<Self, Error>
pub fn handle(&self) -> PipelineLayout
pub fn destroy(&self, device: &Device)
Auto Trait Implementations§
impl Freeze for GraphicsPipelineLayout
impl RefUnwindSafe for GraphicsPipelineLayout
impl Send for GraphicsPipelineLayout
impl Sync for GraphicsPipelineLayout
impl Unpin for GraphicsPipelineLayout
impl UnsafeUnpin for GraphicsPipelineLayout
impl UnwindSafe for GraphicsPipelineLayout
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more