pub struct FrameDescriptor {
pub passes: Vec<PassDescriptor>,
}Fields§
§passes: Vec<PassDescriptor>Implementations§
Source§impl FrameDescriptor
impl FrameDescriptor
pub fn new(passes: Vec<PassDescriptor>) -> Self
pub fn single_pass(clear_color: [f32; 4], clear_depth: Option<f32>) -> Self
Trait Implementations§
Source§impl Clone for FrameDescriptor
impl Clone for FrameDescriptor
Source§fn clone(&self) -> FrameDescriptor
fn clone(&self) -> FrameDescriptor
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for FrameDescriptor
impl RefUnwindSafe for FrameDescriptor
impl Send for FrameDescriptor
impl Sync for FrameDescriptor
impl Unpin for FrameDescriptor
impl UnsafeUnpin for FrameDescriptor
impl UnwindSafe for FrameDescriptor
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more