pub struct Storyboard {
    pub format_version: i32,
    pub use_skin_sprites: bool,
    pub background_file: String,
    pub breaks: Vec<BreakPeriod>,
    pub layers: HashMap<String, Layer>,
    /* private fields */
}
Expand description

The storyboard of a beatmap.

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§format_version: i32§use_skin_sprites: bool§background_file: String§breaks: Vec<BreakPeriod>§layers: HashMap<String, Layer>

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impl Storyboard

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pub fn encode_to_path<P: AsRef<Path>>(&self, path: P) -> IoResult<()>

Encode a Storyboard into content of a .osb file and store it at the given path.

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pub fn encode_to_string(&self) -> IoResult<String>

Encode a Storyboard into content of a .osb file and store it into a String.

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pub fn encode<W: Write>(&self, writer: W) -> IoResult<()>

Encode a Storyboard into content of a .osb file.

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impl Storyboard

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pub fn from_bytes(bytes: &[u8]) -> Result<Self, Error>

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pub fn from_path(path: impl AsRef<Path>) -> Result<Self, Error>

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pub fn get_layer(&mut self, name: &str) -> &mut Layer

Return the Layer with the given name.

If no layer has that name, a new one is created.

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pub fn try_get_layer(&self, name: &str) -> Option<&Layer>

Return the Layer with the given name.

If no layer has that name, return None.

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pub fn earliest_event_time(&self) -> Option<f64>

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pub fn latest_event_time(&self) -> Option<f64>

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pub fn has_drawable(&self) -> bool

Trait Implementations§

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impl Clone for Storyboard

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fn clone(&self) -> Storyboard

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Storyboard

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl DecodeBeatmap for Storyboard

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type Error = ParseStoryboardError

Error type in case something goes wrong while parsing. Read more
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type State = StoryboardState

The parsing state which will be updated on each line and turned into Self at the end.
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fn should_skip_line(line: &str) -> bool

Whether a line should not be forwarded to the parsing methods.
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fn parse_general(state: &mut Self::State, line: &str) -> Result<(), Self::Error>

Update the state based on a line of the [General] section.
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fn parse_editor(_: &mut Self::State, _: &str) -> Result<(), Self::Error>

Update the state based on a line of the [Editor] section.
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fn parse_metadata(_: &mut Self::State, _: &str) -> Result<(), Self::Error>

Update the state based on a line of the [Metadata] section.
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fn parse_difficulty(_: &mut Self::State, _: &str) -> Result<(), Self::Error>

Update the state based on a line of the [Difficulty] section.
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fn parse_events(state: &mut Self::State, line: &str) -> Result<(), Self::Error>

Update the state based on a line of the [Events] section.
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fn parse_timing_points(_: &mut Self::State, _: &str) -> Result<(), Self::Error>

Update the state based on a line of the [TimingPoints] section.
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fn parse_colors(_: &mut Self::State, _: &str) -> Result<(), Self::Error>

Update the state based on a line of the [Colours] section.
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fn parse_hit_objects(_: &mut Self::State, _: &str) -> Result<(), Self::Error>

Update the state based on a line of the [HitObjects] section.
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fn parse_variables( state: &mut Self::State, line: &str ) -> Result<(), Self::Error>

Update the state based on a line of the [Variables] section.
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fn parse_catch_the_beat(_: &mut Self::State, _: &str) -> Result<(), Self::Error>

Update the state based on a line of the [CatchTheBeat] section.
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fn parse_mania(_: &mut Self::State, _: &str) -> Result<(), Self::Error>

Update the state based on a line of the [Mania] section.
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fn decode<R>(src: R) -> Result<Self, Error>
where R: BufRead,

The key method to read and parse content of a .osu file into Self. Read more
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impl Default for Storyboard

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl From<StoryboardState> for Storyboard

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fn from(state: StoryboardState) -> Self

Converts to this type from the input type.
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impl FromStr for Storyboard

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type Err = Error

The associated error which can be returned from parsing.
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fn from_str(s: &str) -> Result<Self, Self::Err>

Parses a string s to return a value of this type. Read more
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impl PartialEq for Storyboard

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fn eq(&self, other: &Storyboard) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for Storyboard

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.