Skip to main content

HitWindows

Struct HitWindows 

Source
pub struct HitWindows {
    pub ar: Option<f64>,
    pub od_perfect: Option<f64>,
    pub od_great: Option<f64>,
    pub od_good: Option<f64>,
    pub od_ok: Option<f64>,
    pub od_meh: Option<f64>,
}
Expand description

AR and OD hit windows

Fields§

§ar: Option<f64>

Hit window for approach rate i.e. TimePreempt in milliseconds.

Only available for osu!standard and osu!catch.

§od_perfect: Option<f64>

Perfect hit window for overall difficulty i.e. time to hit a “Perfect” in milliseconds.

Only available for osu!mania.

§od_great: Option<f64>

Great hit window for overall difficulty i.e. time to hit a 300 (“Great”) in milliseconds.

Only available for osu!standard, osu!taiko, and osu!mania.

§od_good: Option<f64>

Good hit window for overall difficulty i.e. time to hit a “Good” in milliseconds.

Only available for osu!mania.

§od_ok: Option<f64>

Ok hit window for overall difficulty i.e. time to hit a 100 (“Ok”) in milliseconds.

Only available for osu!standard, osu!taiko, and osu!mania.

§od_meh: Option<f64>

Meh hit window for overall difficulty i.e. time to hit a 50 (“Meh”) in milliseconds.

Only available for osu!standard and osu!mania.

Trait Implementations§

Source§

impl Clone for HitWindows

Source§

fn clone(&self) -> HitWindows

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for HitWindows

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Default for HitWindows

Source§

fn default() -> HitWindows

Returns the “default value” for a type. Read more
Source§

impl PartialEq for HitWindows

Source§

fn eq(&self, other: &HitWindows) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl Copy for HitWindows

Source§

impl StructuralPartialEq for HitWindows

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.