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InspectDifficulty

Struct InspectDifficulty 

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pub struct InspectDifficulty {
    pub mods: GameMods,
    pub passed_objects: Option<u32>,
    pub clock_rate: Option<f64>,
    pub ar: BeatmapAttribute,
    pub cs: BeatmapAttribute,
    pub hp: BeatmapAttribute,
    pub od: BeatmapAttribute,
    pub hardrock_offsets: Option<bool>,
    pub lazer: Option<bool>,
}
Expand description

Difficulty but all fields are public for inspection.

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§mods: GameMods

Specify mods.

§passed_objects: Option<u32>

Amount of passed objects for partial plays, e.g. a fail.

§clock_rate: Option<f64>

Adjust the clock rate used in the calculation.

§ar: BeatmapAttribute

Override a beatmap’s set AR.

Only relevant for osu! and osu!catch.

§cs: BeatmapAttribute

Override a beatmap’s set CS.

Only relevant for osu! and osu!catch.

§hp: BeatmapAttribute

Override a beatmap’s set HP.

§od: BeatmapAttribute

Override a beatmap’s set OD.

§hardrock_offsets: Option<bool>

Adjust patterns as if the HR mod is enabled.

Only relevant for osu!catch.

§lazer: Option<bool>

Whether the calculated attributes belong to an osu!lazer or osu!stable score.

Defaults to true.

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impl InspectDifficulty

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pub fn into_difficulty(self) -> Difficulty

Convert self into a Difficulty.

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impl Clone for InspectDifficulty

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fn clone(&self) -> InspectDifficulty

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for InspectDifficulty

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for InspectDifficulty

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fn default() -> InspectDifficulty

Returns the “default value” for a type. Read more
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impl From<Difficulty> for InspectDifficulty

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fn from(difficulty: Difficulty) -> Self

Converts to this type from the input type.
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impl From<InspectDifficulty> for Difficulty

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fn from(difficulty: InspectDifficulty) -> Self

Converts to this type from the input type.
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impl PartialEq for InspectDifficulty

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fn eq(&self, other: &InspectDifficulty) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for InspectDifficulty

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.