pub enum GameModKindResolver {
DifficultyReduction,
DifficultyIncrease,
Conversion,
Automation,
Fun,
System,
}Available on crate feature
rkyv only.Expand description
The resolver for an archived GameModKind
Variants§
DifficultyReduction
The resolver for GameModKind::DifficultyReduction
DifficultyIncrease
The resolver for GameModKind::DifficultyIncrease
Conversion
The resolver for GameModKind::Conversion
Automation
The resolver for GameModKind::Automation
Fun
The resolver for GameModKind::Fun
System
The resolver for GameModKind::System
Auto Trait Implementations§
impl Freeze for GameModKindResolver
impl RefUnwindSafe for GameModKindResolver
impl Send for GameModKindResolver
impl Sync for GameModKindResolver
impl Unpin for GameModKindResolver
impl UnsafeUnpin for GameModKindResolver
impl UnwindSafe for GameModKindResolver
Blanket Implementations§
Source§impl<T> ArchivePointee for T
impl<T> ArchivePointee for T
Source§type ArchivedMetadata = ()
type ArchivedMetadata = ()
The archived version of the pointer metadata for this type.
Source§fn pointer_metadata(
_: &<T as ArchivePointee>::ArchivedMetadata,
) -> <T as Pointee>::Metadata
fn pointer_metadata( _: &<T as ArchivePointee>::ArchivedMetadata, ) -> <T as Pointee>::Metadata
Converts some archived metadata to the pointer metadata for itself.
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> LayoutRaw for T
impl<T> LayoutRaw for T
Source§fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>
fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>
Returns the layout of the type.
Source§impl<T, N1, N2> Niching<NichedOption<T, N1>> for N2
impl<T, N1, N2> Niching<NichedOption<T, N1>> for N2
Source§unsafe fn is_niched(niched: *const NichedOption<T, N1>) -> bool
unsafe fn is_niched(niched: *const NichedOption<T, N1>) -> bool
Returns whether the given value has been niched. Read more
Source§fn resolve_niched(out: Place<NichedOption<T, N1>>)
fn resolve_niched(out: Place<NichedOption<T, N1>>)
Writes data to
out indicating that a T is niched.