BeatmapReader

Struct BeatmapReader 

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pub struct BeatmapReader<'a> {
    pub process: &'a Process,
    pub state: &'a mut State,
    pub osu_type: OsuClientKind,
}

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§process: &'a Process§state: &'a mut State§osu_type: OsuClientKind

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impl<'a> BeatmapReader<'a>

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pub fn new( p: &'a Process, state: &'a mut State, osu_type: OsuClientKind, ) -> Result<Self, Error>

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pub fn id(&mut self) -> Result<i32, Error>

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pub fn set_id(&mut self) -> Result<i32, Error>

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pub fn tags(&mut self) -> Result<String, Error>

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pub fn length(&mut self) -> Result<i32, Error>

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pub fn drain_time(&mut self) -> Result<i32, Error>

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pub fn author(&mut self) -> Result<String, Error>

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pub fn creator(&mut self) -> Result<String, Error>

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pub fn md5(&mut self) -> Result<String, Error>

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pub fn title_romanized(&mut self) -> Result<String, Error>

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pub fn title(&mut self) -> Result<String, Error>

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pub fn difficulty(&mut self) -> Result<String, Error>

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pub fn od(&mut self) -> Result<f32, Error>

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pub fn ar(&mut self) -> Result<f32, Error>

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pub fn cs(&mut self) -> Result<f32, Error>

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pub fn hp(&mut self) -> Result<f32, Error>

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pub fn object_count(&mut self) -> Result<u32, Error>

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pub fn slider_count(&mut self) -> Result<i32, Error>

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pub fn folder(&mut self) -> Result<String, Error>

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pub fn filename(&mut self) -> Result<String, Error>

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pub fn audio(&mut self) -> Result<String, Error>

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pub fn cover(&mut self) -> Result<String, Error>

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pub fn mode(&mut self) -> Result<GameMode, Error>

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pub fn status(&mut self) -> Result<BeatmapStatus, Error>

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pub fn info(&mut self) -> Result<BeatmapInfo, Error>

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pub fn stats(&mut self) -> Result<BeatmapStats, Error>

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pub fn path(&mut self) -> Result<PathBuf, Error>

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pub fn audio_path(&mut self) -> Result<PathBuf, Error>

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pub fn star_rating(&mut self) -> Result<BeatmapStarRating, Error>

Auto Trait Implementations§

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impl<'a> Freeze for BeatmapReader<'a>

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impl<'a> RefUnwindSafe for BeatmapReader<'a>

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impl<'a> Send for BeatmapReader<'a>

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impl<'a> Sync for BeatmapReader<'a>

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impl<'a> Unpin for BeatmapReader<'a>

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impl<'a> !UnwindSafe for BeatmapReader<'a>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.