pub struct BeatmapTechnicalInfo {
pub md5: String,
pub id: i32,
pub set_id: i32,
pub mode: GameMode,
pub ranked_status: BeatmapStatus,
}Fields§
§md5: String§id: i32§set_id: i32§mode: GameMode§ranked_status: BeatmapStatusTrait Implementations§
Source§impl Clone for BeatmapTechnicalInfo
impl Clone for BeatmapTechnicalInfo
Source§fn clone(&self) -> BeatmapTechnicalInfo
fn clone(&self) -> BeatmapTechnicalInfo
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for BeatmapTechnicalInfo
impl RefUnwindSafe for BeatmapTechnicalInfo
impl Send for BeatmapTechnicalInfo
impl Sync for BeatmapTechnicalInfo
impl Unpin for BeatmapTechnicalInfo
impl UnwindSafe for BeatmapTechnicalInfo
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more