Struct rosu_map::section::timing_points::TimingPoints
source · pub struct TimingPoints {Show 15 fields
pub audio_file: String,
pub audio_lead_in: f64,
pub preview_time: i32,
pub default_sample_bank: SampleBank,
pub default_sample_volume: i32,
pub stack_leniency: f32,
pub mode: GameMode,
pub letterbox_in_breaks: bool,
pub special_style: bool,
pub widescreen_storyboard: bool,
pub epilepsy_warning: bool,
pub samples_match_playback_rate: bool,
pub countdown: CountdownType,
pub countdown_offset: i32,
pub control_points: ControlPoints,
}Expand description
Struct containing all data from a .osu file’s [TimingPoints] and
[General] section.
Fields§
§audio_file: String§audio_lead_in: f64§preview_time: i32§default_sample_bank: SampleBank§default_sample_volume: i32§stack_leniency: f32§mode: GameMode§letterbox_in_breaks: bool§special_style: bool§widescreen_storyboard: bool§epilepsy_warning: bool§samples_match_playback_rate: bool§countdown: CountdownType§countdown_offset: i32§control_points: ControlPointsTrait Implementations§
source§impl Clone for TimingPoints
impl Clone for TimingPoints
source§fn clone(&self) -> TimingPoints
fn clone(&self) -> TimingPoints
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for TimingPoints
impl Debug for TimingPoints
source§impl DecodeBeatmap for TimingPoints
impl DecodeBeatmap for TimingPoints
§type Error = ParseTimingPointsError
type Error = ParseTimingPointsError
Error type in case something goes wrong while parsing. Read more
§type State = TimingPointsState
type State = TimingPointsState
The parsing state which will be updated on each line and turned into
Self at the end.source§fn parse_general(state: &mut Self::State, line: &str) -> Result<(), Self::Error>
fn parse_general(state: &mut Self::State, line: &str) -> Result<(), Self::Error>
Update the state based on a line of the
[General] section.source§fn parse_editor(_: &mut Self::State, _: &str) -> Result<(), Self::Error>
fn parse_editor(_: &mut Self::State, _: &str) -> Result<(), Self::Error>
Update the state based on a line of the
[Editor] section.source§fn parse_metadata(_: &mut Self::State, _: &str) -> Result<(), Self::Error>
fn parse_metadata(_: &mut Self::State, _: &str) -> Result<(), Self::Error>
Update the state based on a line of the
[Metadata] section.source§fn parse_difficulty(_: &mut Self::State, _: &str) -> Result<(), Self::Error>
fn parse_difficulty(_: &mut Self::State, _: &str) -> Result<(), Self::Error>
Update the state based on a line of the
[Difficulty] section.source§fn parse_events(_: &mut Self::State, _: &str) -> Result<(), Self::Error>
fn parse_events(_: &mut Self::State, _: &str) -> Result<(), Self::Error>
Update the state based on a line of the
[Events] section.source§fn parse_timing_points(
state: &mut Self::State,
line: &str
) -> Result<(), Self::Error>
fn parse_timing_points( state: &mut Self::State, line: &str ) -> Result<(), Self::Error>
Update the state based on a line of the
[TimingPoints] section.source§fn parse_colors(_: &mut Self::State, _: &str) -> Result<(), Self::Error>
fn parse_colors(_: &mut Self::State, _: &str) -> Result<(), Self::Error>
Update the state based on a line of the
[Colours] section.source§fn parse_hit_objects(_: &mut Self::State, _: &str) -> Result<(), Self::Error>
fn parse_hit_objects(_: &mut Self::State, _: &str) -> Result<(), Self::Error>
Update the state based on a line of the
[HitObjects] section.source§fn parse_variables(_: &mut Self::State, _: &str) -> Result<(), Self::Error>
fn parse_variables(_: &mut Self::State, _: &str) -> Result<(), Self::Error>
Update the state based on a line of the
[Variables] section.source§fn parse_catch_the_beat(_: &mut Self::State, _: &str) -> Result<(), Self::Error>
fn parse_catch_the_beat(_: &mut Self::State, _: &str) -> Result<(), Self::Error>
Update the state based on a line of the
[CatchTheBeat] section.source§fn parse_mania(_: &mut Self::State, _: &str) -> Result<(), Self::Error>
fn parse_mania(_: &mut Self::State, _: &str) -> Result<(), Self::Error>
Update the state based on a line of the
[Mania] section.source§fn should_skip_line(line: &str) -> bool
fn should_skip_line(line: &str) -> bool
Whether a line should not be forwarded to the parsing methods.
source§impl Default for TimingPoints
impl Default for TimingPoints
source§impl From<TimingPoints> for Beatmap
impl From<TimingPoints> for Beatmap
source§fn from(timing_points: TimingPoints) -> Self
fn from(timing_points: TimingPoints) -> Self
Converts to this type from the input type.
source§impl From<TimingPointsState> for TimingPoints
impl From<TimingPointsState> for TimingPoints
source§fn from(state: TimingPointsState) -> Self
fn from(state: TimingPointsState) -> Self
Converts to this type from the input type.
source§impl PartialEq for TimingPoints
impl PartialEq for TimingPoints
source§fn eq(&self, other: &TimingPoints) -> bool
fn eq(&self, other: &TimingPoints) -> bool
This method tests for
self and other values to be equal, and is used
by ==.impl StructuralPartialEq for TimingPoints
Auto Trait Implementations§
impl RefUnwindSafe for TimingPoints
impl Send for TimingPoints
impl Sync for TimingPoints
impl Unpin for TimingPoints
impl UnwindSafe for TimingPoints
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more